AOU
My biggest project yet! :D
Controls are explained at the start of the game. Loading chambers may take a bit of time, especially on web. This release was a little rushed, and the game will likely be updated in the future! Bug reports and feedback would be greatly appreciated.
| Updated | 4 hours ago |
| Published | 6 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | RoquefortCheese |
| Genre | Platformer |
| Made with | Blender, Godot |
| Tags | 3D, Abstract, FPS, FPS Platformer, Godot, Indie, Modular, Movement Shooter, Procedural Generation, Roguelike |
| Code license | MIT License |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | High-contrast |
| Content | No generative AI was used |
Development log
- bugfix!4 hours ago
- bugfixes and stuff!1 day ago




Comments
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really good concept, movement feels good but could use some work, for me killing enemies didnt increment the score things but i did play on web, the terminals are a creative idea. also i feel like there should be a bit more variety and some more mechanics, but its still a really solid idea
Thanks for the feedback! The bug you described should be fixed now.